This is one of my last modelling exam works, as well as an the ingame endboss in our student project "Cyborn".
It has a custom rig, 1032 polygons and uses a 2048 x 2048 texture.
Modelling was done in Maya, sculpting in Mudbox, texturing in Photoshop.
It has severall animation loops for walking, shooting, launching rockets, getting hit and dying. The animations can be seen on the projects page.
Date of creation: 14.06.2009